One Trick Pony


August 20, 2002

Making the Familiar Strange and the Strange Even Stranger

Category: Uncategorized – Bernie Dodge – 9:58 pm

Ever wondered what things look like to a newly arrived immigrant kid who speaks no English and understands very little about our culture? A trip to this Alien club site might help you understand that perspective. It’s so inscrutible that you’ll feel completely adrift.

The Moscow Times explains what it’s about: a kind of social club for Russian-savvy aliens passing through here on Earth. And to think, we used to worry that these guys were going to bury us. (Thanks to CamWorld for the link.)

Thiagi Speaks

Category: Uncategorized – Bernie Dodge – 9:41 pm

From elearningpost: Hard talk with Thiagi is an interview with Sivisailam Thiagarajan, probably the most delightfully unpronounceable educational technologists ever. Of course, everyone calls him tee-ah’-ggee.

“In designing training courses, I frequently begin by creating activities first and then loading them with content. I use suitable frames or shells to work with different existing sources of content.

Here are some examples:

  • I use textra games to enhance text materials from books, reference manuals, reprints, handouts, and job aids. In a textra game called QUESTION CARDS, participants independently read a handout and work in teams to create a large number of cards with questions on one side and answers on the other. I collect these question cards, add some of my own, mix the pile, and conduct a quiz activity using the questions and answers.

  • I use infohunt games when the content is available on the Web. In a typical infohunt, participants search for different pieces of information from the Web and analyze,
  • I use activities called video vitamins with videotaped documentaries, case studies, dramatizations, interviews, and talking-head presentations. These activities encourage participants to review, reflect, and apply new values, concepts, and skills presented in the video. RASHOMON is a typical video vitamin used with case studies and dramas. At the beginning of the activity, I assign key roles from the storyline to different participants. At the conclusion of the video presentation, I assemble participants into same-role teams and have them
  • I use lecture games when the content is so novel that it resides only in the mind of an expert. In a lecture game called PUZZLING PRESENTATION, I use a crossword puzzle as a test of mastery of the content. I distribute copies of the crossword puzzle at the beginning of the lecture and encourage mutual learning by asking participants to work in pairs. I ask the expert to give a lecture presentation and stop the presentation from time to time to provide puzzle-solving interludes.

    I use different structured sharing activities when I want to elicit content from participants’ own experience and expertise. Many of the activities involve brainstorming, generating bits of content, and organizing the content.”

A very creative teacher and designer. He’s high on my list of people I wish I could learn from more directly.