Patterns for WebQuest Design
3-hour Workshop presented at the National Institute of Education, Singapore,
Sept 11, 2004
a Good WebQuest?
A look at the complete WebQuest Evaluation rubric and the short version.
to design patterns
Discussion of design patterns drawn from architecture and from software design. A first look at WebQuest Design Patterns.
Overview of the entire WebQuest design process.
Try out the design patterns idea for yourself. If you were going to make a WebQuest about ancient Egypt, which patterns might you use?
Look at the full list of WebQuest Design Patterns and try Alternative History, Compilation, Exhibit, In the Style of, Parallel Diary, Recommendation, Simulated Diary, Time Capsule, Travel Account.
If you were going to make a WebQuest about the solar system, which patterns might you use?
a Viable Topic or Goal
Let's apply the process to a WebQuest idea of your own. Look at Step 1 in the WebQuest design process. The four criteria that must be met: using the web well; tied to curriculum; replaces a lesson you aren't happy with; engages higher level thinking. Jot down a few sentences about your topic.
an Appropriate Design Pattern
Let's go back to the Design Patterns list and try to come up with a design for your WebQuest. Jot down a few sentences about your design.
You Need to Create Your Own from Scratch?
You can find existing WebQuests and adapt them to your own needs. There's a search page and some help in adapting them. See if you can find something that meets your needs.
What's next? What will WebQuests look like in 2010? Will it be game-like? Will it incorporate new formats like blogs and wikis?
You've got questions? We've got answers and more questions.